P+ - Meta Knight - Subaction - SmashThrowHi
|
Stats
IASA: |
None |
Subaction Index: |
0x11a |
Scripts
Main
- AsyncWait(39.0)
- UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(0.0), Scalar(23.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
GFX
- Subroutine(External: effectAnimCmd_SmashThrowHiCommon)
SFX
Other
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }